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Greenfoot greeps source code
Greenfoot greeps source code




greenfoot greeps source code

greenfoot greeps source code

Which of the following Greenfoot logic operators represents "not"? Mark for Reviewġ0. (*)Ĭompares two boolean values, and returns a boolean value which is true if and only if one of its operands are true.ĩ. In the Greenfoot IDE, what does the AND operator (&) do? Mark for ReviewĬompares two boolean variables or expressions and returns a result that is true if either of its operands are true.Ĭompares two boolean values and returns a boolean value which is true if either one of the operands is true.Ĭompares two boolean values, and returns a boolean value which is true if and only if both of its operands are true. From your Greenfoot lessons, what types of values cannot be stored in a local variable? Mark for Review In Greenfoot, which class has methods that allow you to get the status of the mouse? Mark for Review

#Greenfoot greeps source code code

In Greenfoot, the sound file must be saved in the scenario and written in the source code for it to play. SetImage (new GreenfootImage("Bee01.png")) Mark for ReviewĤ.

greenfoot greeps source code

From your Greenfoot lessons, what is the parameter of the following constructor that creates a new image, and designates it to the Actor class? Which Greenfoot control operator is used to test if two values are equal? Mark for Review In Greenfoot, constructors can be used to create new instances of objects.






Greenfoot greeps source code